I am trying to build a rollar coaster and I saw that if people jump during the ride it will break. I was wondering if someone could help make it when the ride start the person in the seat can't jump till it go back to start at full stop. Thanks if could help.
Use the changed event and see if the jump turns true, if it does, change it to false.
script.Parent.Humanoid.Changed:connect(function(jump) --If the humanoid changed if jump == "Jump" then --If the humanoid's jump turned true/false then script.Parent.Humanoid.Jump = false --Don't jump end end)
You need to clone this script into the character from SERVERSTORAGE, ServerStorage because scripts don't run inside of server storage.
Hope it helps