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Rotated spining camera?

Asked by 9 years ago

I'm trying to make a camera spin along the Y axis above the ground but be looking towards the ground at the same time.

Kind of like this->

[=] --The cam spinning along the Y axis.
 \
     \        
         \  -- The direction that the cam is looking.
            \
______________________ --The ground.

I've been messing around with the CFrame.Angles of the cam trying to achieve this but with no success. Anyone know the exact code to achieve this?

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If you know exactly where you wanna make the camera look you can user workspace.CurrentCamera.CoordinateFrame=CFrame.new(cameraPosition,lookingAt) Prohibetur 70 — 9y
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Do you mean tilting the camera? drew1017 330 — 9y
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I mean keeping the camera constently tilted while spining along the Y axis. ClassicTheBlue 65 — 9y

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