I currently have it set with all the parts numbered 1-110. Rather than going like this
game.Workspace["1"].BrickColor = BrickColor.random() wait(.08) game.Workspace["2"].BrickColor = BrickColor.random() wait(.08) game.Workspace["3"].BrickColor = BrickColor.random() wait(.08)
Any way to do this, but much easier rather than one line for each part?
There is! Use a for loop
and repeat the process 110 times!
for i = 1,110 do workspace[i].BrickColor = BrickColor.Random() wait(0.08) end
Hope it helps!
If it doesn't work try this one:
for i = 1,110 do workspace[i..""].BrickColor = BrickColor.Random() wait(0.08) end
You can't do all at once, but we could make it do it really fast. First GROUP the parts
local model = workspace.Model --Model here local tick1 = tick() for _,part in pairs(model:GetChildren()) do part.BrickColor = BrickColor.Random() end print("It took ",,(tick1 - tick()).." seconds to change all the parts colors")