cscript = script.Parent:WaitForChild("CutsceneScript")
fish = false faucetque = true camara = true
function firstcut(hit) if not fish then fish = true if hit.Parent:findFirstChild("CutsceneScript") then return end local cutsceneScript = cscript:clone() cutsceneScript.Parent = hit.Parent cutsceneScript.Disabled = false fish = false if script:findFirstChild("SkipCutsceneGuiValue") then if script.SkipCutsceneGuiValue.Value ~= nil then script.SkipCutsceneGuiValue.Value:Destroy()
workspace.CutscenePlayer:remove() end end end
end workspace.Vent.ventcap.ClickDetector.MouseClick:connect(firstcut)
--faucetque = false after function faucetclicked() print("Water Pressed") workspace.CamLight.BrickColor = BrickColor.new("Bright green") workspace.Faucet.Water.BrickColor = BrickColor.new("Bright bluish green") faucetque = 3<4 workspace.Faucet.Water.ClickDetector:remove() end workspace.Faucet.Water.ClickDetector.MouseClick:connect(faucetclicked) --camara = false after function camclicked() print("Camara Clicked") workspace.Camlen.BrickColor = BrickColor.new("White") camara = 3>4 workspace.Camlen.ClickDetector:remove() end workspace.Camlen.ClickDetector.MouseClick:connect(camclicked)
workspace.Vent.ventcap.ClickDetector.MouseClick:connect(function(vencap) if faucetque and camara == false then
firstcut() print("everything went well") else error = Instance.new("Message") error.Parent = errorM print("there was an error") error.Text = "Not yet there is still things left to do" end
end)