local id = 666
local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:connect(onKeyDown) function onKeyDown(key) if (key~=nil) then key = key:lower() if (key=="e") then -----------------------------PWEESE end end end
Currently, you can't play animations you don't own. There used to be a way where you can transfer animations from account to account, but that requires sharing your account credentials (Only do it with a highly trusted person). Sorry
Actually, there is a way to load animations you do not own. I'm not completely sure whether or not it's still functional as I haven't used it in quite a while, but using "rbxassetid://"
to define the animation id allows you to run other people's animations.
In other words, when supplying an id to the animationId property, use rbxassetId:// instead of http://www.roblox.com/asset/?id.
local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:connect(onKeyDown) function onKeyDown(key) if (key~=nil) then key = key:lower() if (key=="e") then -- Instanciate or reference to animation -- animation.animationId = 'rbxassetid://1' -- humanoid:LoadAnimation(animation) -- play end end end