Like if you wanted a gear or a package in your game, but you want Roblox's original version of that item and not a free model. Could someone give me a general explanation of how that would happen?
In fact, there is! Using the InsertService, and LoadAsset method, you can accomplish your goal. Example:
1 | a = game:GetService( "InsertService" ):LoadAsset( 259423003 ) |
2 | a.Parent = game.Workspace.Player.Character |
The above will insert "Crimson Bed Head Hair", and put it into Player's Character.