Hey! Does anyone knows how to script the player's camera so it stays at a position and make it look like the player view is in a second dimension? Aka like the first Mario game type of camera view (constant side view).
Thanks!
~Lithi3m
Use RenderStepped, CFrame, Focus the camera on the torso, have patience. and yea you do have to know some basic lua, not like i'm going to make a full script.
That's how you find your camera:
--Preferibely in a local script. local camera = game.Workspace.CurrentCamera