How Do I Change The Speed Of A Part Using BodyVelocity?
I'm making a jump scare for one of my horror games, and I want a model named "Deathman" as seen below, to move at a certain speed. Each part in the model has a bodyvelocity inserted into it to make it move.
This is the working script I'm using as of now, is there any way I could insert a node changing the speed of the model, or do I have to change it using the properties window?
I hope you can help,
thanks!
Sound = script.Parent.Scream
Ready = true
function onTouch(hit)
local h = hit.Parent:FindFirstChild("Humanoid")
if h ~= nil and Ready == true then
Ready = false
local plyr = game.Players:FindFirstChild(h.Parent.Name)
local s = Sound:clone()
game.Lighting.DeathMan:clone().Parent = game.Workspace
s.Parent = plyr
wait(2)
game.Workspace.DeathMan:Remove()
s:remove()
wait(25)
Ready = true
end
end
script.Parent.Touched:connect(onTouch)