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What am I doing wrong with my max 11 W/O limit?

Asked by 9 years ago

This is my script and it isnt working, can someone please help me??

stands = {}
CTF_mode = false


function onHumanoidDied(humanoid, player)
    local player = player:findFirstChild("leaderstats")
    if stats ~= nil then
        local deaths = stats:findFirstChild("Wipeouts")
        deaths.Value = deaths.Value + 1
            if deaths.Value>10 then
            player.TeamColor=BrickColor.new("White")
            end 

        local killer = getKillerOfHumanoidIfStillInGame(humanoid)

        handleKillCount(humanoid, player)
    end
end

function onPlayerRespawn(property, player)

    if property == "Character" and player.Character ~= nil then
        local humanoid = player.Character.Humanoid
            local p = player
            local h = humanoid
            humanoid.Died:connect(function() onHumanoidDied(h, p) end )
    end
end

function getKillerOfHumanoidIfStillInGame(humanoid)

    local tag = find:findFirstChild("creator")


    if tag ~= nil then

        local killer = tag.Value
        if killer.Parent ~= nil then
            return killer
        end
    end

    return nil
end

function handleKillCount(humanoid, player)
    local killer = getKillerOfHumanoidIfStillInGame(humanoid)
    if killer ~= nil then
        local stats = killer:findFirstChild("leaderstats")
        if stats ~= nil then
            local kills = stats:findFirstChild("KOs")
            if killer ~= player then
                kills.Value = kills.Value + 1

            else
                kills.Value = kills.Value - 1

            end
        end
    end
end






function findAllFlagStands(root)
    local c = root:children()
    for i=1,#c do
        if (c[i].className == "Model" or c[i].className == "Part") then
            findAllFlagStands(c[i])
        end
        if (c[i].className == "FlagStand") then
            table.insert(stands, c[i])
        end
    end
end

function hookUpListeners()
    for i=1,#stands do
        stands[i].FlagCaptured:connect(onCaptureScored)
    end
end

function onPlayerEntered(newPlayer)

    if CTF_mode == true then

        local stats = Instance.new("IntValue")
        stats.Name = "leaderstats"

        local captures = Instance.new("IntValue")
        captures.Name = "Captures"
        captures.Value = 0


        captures.Parent = stats


        while true do
            if newPlayer.Character ~= nil then break end
            wait(5)
        end

        stats.Parent = newPlayer

    else

        local stats = Instance.new("IntValue")
        stats.Name = "leaderstats"

        local kills = Instance.new("IntValue")
        kills.Name = "KOs"
        kills.Value = 0

        local deaths = Instance.new("IntValue")
        deaths.Name = "Wipeouts"
        deaths.Value = 0

        kills.Parent = stats
        deaths.Parent = stats


        while true do
            if newPlayer.Character ~= nil then break end
            wait(5)
        end

        local humanoid = newPlayer.Character.Humanoid

        humanoid.Died:connect(function() onHumanoidDied(humanoid, newPlayer) end )


        newPlayer.Changed:connect(function(property) onPlayerRespawn(property, newPlayer) end )


        stats.Parent = newPlayer

    end

end


function onCaptureScored(player)

        local ls = player:findFirstChild("leaderstats")
        if ls == nil then return end
        local caps = ls:findFirstChild("Captures")
        if caps == nil then return end
        caps.Value = caps.Value + 1

end


findAllFlagStands(game.Workspace)
hookUpListeners()
if (#stands > 0) then CTF_mode = true end
game.Players.ChildAdded:connect(onPlayerEntered)

1 answer

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1
Answered by 9 years ago

Hello, In your max limit you have 2 errors that I see.

Fix these and it SHOULD work In lines 5-12 is the first error,

You put :

local player = player:findFirstChild("leaderstats")

But, you need to do local stats, as shown :

function onHumanoidDied(humanoid, player)
    local stats = player:findFirstChild("leaderstats")
    if stats ~= nil then
        local deaths = stats:findFirstChild("Wipeouts")
        deaths.Value = deaths.Value + 1
            if deaths.Value>10 then
            player.TeamColor=BrickColor.new("White")
            end 

Your second error is in lines 30 - 32. You need to put :

function getKillerOfHumanoidIfStillInGame(humanoid)

    local tag = humanoid:findFirstChild("creator")

Hope this helped, PM me if you need additional help (:

0
wait so where you said lines 30-32 what did I do wrong? i dont see what you changed?? iSunjayy 15 — 9y
0
You put local tag = find:findFirstChild("creator) ; you repeated find two times. You needed to put humanoid. LearnToSkript 10 — 9y
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