I have a script that clones a hat and inserts it into a player, when I do this the hat falls through the player and through the baseplate. Even if I MakeJoints. Thanks.
local hat = workspace.Hat:Clone() hat.Parent = workspace.Player
I have multiple hats I want to clone btw. This is also in a game with FilteringEnabled.
I'm a Newbie at scripting, but I know what you're talking about and it happened to me before. So this is my method of putting hats on an NPC without using a script.
Just get a free model of that hat. In the Explorer, just copy the Part with a mesh and paste it in the Workspace. Then, use the axis tool to drag it in the NPC, and make sure you anchor it.
I hope this helps...even if I'm a Newbie.