Okay, so I have a script that will allow you to purchase an in game item, but I'm stuck on how to have the item rewarded to you. I'm awarding cash with this one, how would I do it?
productId = 24209543 local MarketplaceService = game:GetService("MarketplaceService") function UsernameFromID(ID) if type(ID) ~= "number" then return end local sets = game:service("InsertService"):GetUserSets(ID) for k, v in next, sets do if v.Name == "My Models" then return v.CreatorName end end end function giveRewards(player) return Enum.ProductPurcaseDecision.PurchaseGranted end MarketplaceService.ProcessReceipt = function(receiptInfo) giveRewards(UsernameFromID(receiptInfo.PlayerId)) end script.Parent.MouseButton1Down:connect(function() game:GetService("MarketplaceService"):PromptProductPurchase(script.Parent.Parent.Parent.Parent, productId) end)