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GUI not visible if player has badge. What's wrong with my script?

Asked by 9 years ago

Hey guys,

I've been wondering what I am missing in this script!

BadgeId = 160235804

game.Players.PlayerAdded:connect(function(p)
if game:GetService("BadgeService"):UserHasBadge(p.userId, BadgeId) then
script.Parent.Parent.Spawn.Visible = true
script.Parent.Parent.Parent.OwnedBikes.Bike2.Visible = true
else
script.Parent:remove()
wait(.01)
    end
end)

game.Workspace.ChildAdded:connect(respawned)

I don't see a problem with it but it should have worked. If anyone sees a problem I've overlooked, please say!

Cheers,

Michael

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