The Part keeps won't ignore the Character,I already put the target filter to character but it won't work.Why?
-- 6/10/2015 By:Zobomafoo --Purpose:Creates a movable model using rays and mouse events --[[Setup]]-- Player = game.Players.LocalPlayer ------------------------------- Vairables = { Part = game.ServerStorage.Part, Mouse = Player:GetMouse()} ------------------------------- Functions = { CreateRay = function(IgnorePart) local Ray = Ray.new(Vairables.Mouse.UnitRay.Origin,Vairables.Mouse.UnitRay.Direction*900)--Create ray from mouse and reaches 900 studs max local Hit,Pos = game.Workspace:FindPartOnRay(Ray,IgnorePart)--Ray,PartIgnoredByRay return Hit end} ------------------------------- ClonedPart = Vairables.Part:Clone() ClonedPart.Parent = game.Workspace --~~--~~[[Everything starts here]]~~--~~--- Vairables.Mouse.TargetFilter = Player.Character Vairables.Mouse.Move:connect(function() local Hit = Functions.CreateRay(ClonedPart) if Hit then -- if hit then do the following ClonedPart:MoveTo(Vairables.Mouse.Hit.p) end end) ----------------------------------------- Vairables.Mouse.Button1Down:connect(function() local NewPart = ClonedPart:Clone() NewPart.Parent = game.Workspace end)
Why won't it work and how do I fix it?