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Why does this not work to remake a character?

Asked by
wackem 50
9 years ago

So, I'm trying to make skins (players) like in TMM or MPB. But this does not work

local modl = game.ServerStorage.Model:Clone()

game.Players.PlayerAdded:connect(function(plr)
    plr.CharacterAdded:wait()
    local char = plr.Character
    char:Destroy()
    char = modl
end

I can't come up with anything else...

2 answers

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Answered by 9 years ago

Easy fix.

game.Players.PlayerAdded:connect(function(plr)
    plr.CharacterAdded:wait()
    local modl = game.ServerStorage.Model:Clone()
    modl.Parent = workspace
    modl:MakeJoints()
    local char = plr.Character
    char:Destroy()
    plr.Character = modl
-- Edit to include animations
    modl.Animate.Disabled = true
    wait()
    modl.Animate.Disabled = false
end

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It doesn't animate the motions but I'll TRY to find a way around it, please answer that if you could wackem 50 — 9y
0
Edited :) epicbreaker 95 — 9y
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Answered by
CjInc 5
9 years ago

Line 4...shouldn't there be a number between the parenthesis for 'wait?'

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no. wackem 50 — 9y
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No, the wait method of an Event waits until the event fires. Spongocardo 1991 — 9y
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Alright. My bad. CjInc 5 — 9y
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Please do not use an Answer as a comment. adark 5487 — 9y

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