Hello, I am working on this click regen that gives you a tool once you click. Now would there be anyway to make it where you keep the item after death?
local itemname = "Flashlight" local item = game.Lighting:findFirstChild(tostring(itemname)) local trigger = script.Parent enabled = true function onClick(plyr) if plyr.Backpack:findFirstChild(tostring(itemname)) == nil and enabled == true then enabled = false trigger.BrickColor = BrickColor.new("Black") local itemclone = item:clone() itemclone.Parent = plyr.Backpack wait(2) enabled = true trigger.BrickColor = BrickColor.new("Black") end end script.Parent.ClickDetector.MouseClick:connect(onClick)
Instead of backpack clone the item to Startergear and it will stay with them forever.
If you clone 'item' into the player's StarterGear
as well, then they will respawn with the item still in their inventory.
local itemname = "Flashlight" local item = game.Lighting:findFirstChild(itemname) local trigger = script.Parent local enabled = true function onClick(plyr) if plyr.Backpack:FindFirstChild(itemname) == nil and enabled then enabled = false trigger.BrickColor = BrickColor.new("Black") item:Clone().Parent = plyr.Backpack item:Clone().Parent = plyr.StarterGear --Clone to startergear wait(2) enabled = true trigger.BrickColor = BrickColor.new("Black") end end script.Parent.ClickDetector.MouseClick:connect(onClick)