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How would I make it so that my characters Torso is facing the direction of the camera?

Asked by 9 years ago

I've done lots of experimenting and I can't seem to get it right, could someone please help?

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Answered by 9 years ago

We arn't answering because this question is in strict violation of out rules. We are not a request site. You would know this if you read the rules on postings question. We only help you if you provide some code and a attempt to do it yourself.

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Read the question before answering... 'I've done lots of experimenting and I can't seem to get it right'. MechaScripter 35 — 9y
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But you supplied NO code for us to work with... BinaryResolved 215 — 9y
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Cause I have no idea on how to start, The best I can do right now is 'workspace.CurrentCamera.CoordinateFrame = CFrame.new()' MechaScripter 35 — 9y
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You said that you have done lots of experimenting but yku showed no proof is what i am saying. BinaryResolved 215 — 9y
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Did you not read my previous comment? MechaScripter 35 — 9y
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That doesn't seem like a lot if you ask me... And you didn't say that till after I posted this answer BinaryResolved 215 — 9y
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