I want to have the player's camera right above them when they move around but the CoordinateFrame part in the while statement prevents movement. Is there a workaround or am I doing it totally wrong?
wait(1) Cam = game.Workspace.CurrentCamera h = script.Parent.Parent.Character.Head Cam.CameraType = "Follow" Cam.CameraSubject = h while true do Cam.CoordinateFrame = CFrame.new(h.CFrame.x, h.CFrame.y + 20, h.CFrame.z) wait() end
i think you should set the camera to scriptable
and if im wrong then heres where i looked at https://twitter.com/TigerCaptain_/status/607026826368720896