*Note there are no errors
script.Parent.Human.Running:connect(function(speed) if isSeated then return end if speed > 0 then pose = "Running" else pose = "Standing" end end)
So this is part of my RPG enemy animation script, in which works perfectly in solo mode however not in normal mode? So my (kind of) question is that what's the difference between solo mode and normal play mode?(sorry for vagueness)