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Attach cam only works in studio?

Asked by 9 years ago

You spawn in, your cam attaches to a block, you hit play, and then the cam goes back to you! It works just fine in Studio, but not online? Why is that?

wait(1)
repeat
--player = workspace:findFirstChild(script.Parent.Parent.Parent.Parent)
wait(1)
if workspace:findFirstChild(script.Parent.Parent.Parent.Parent.Name) then
    print (workspace:findFirstChild(script.Parent.Parent.Parent.Parent.Name))
if script.Parent.Value == 1 and script.Parent.Parent.CamValue.Value == 1 then
Workspace.CurrentCamera.CameraSubject = Workspace.CameraFocus1
Workspace.CurrentCamera.CameraType = "Attach"
wait(0.75)
script.Parent.Parent.Parent.Parent.Character.Torso.CFrame = CFrame.new(Workspace.Spawners.WhiteSpawn.Position + Vector3.new(0, 2, 0))

elseif script.Parent.Value == 2 and script.Parent.Parent.CamValue.Value == 1 then
Workspace.CurrentCamera.CameraSubject = Workspace.CameraFocus2
wait(0.75)
script.Parent.Parent.Parent.Parent.Character.Torso.CFrame = CFrame.new(Workspace.Spawners.GraySpawn.Position + Vector3.new(0, 2, 0))


elseif script.Parent.Value == 3 and script.Parent.Parent.CamValue.Value == 1 then
Workspace.CurrentCamera.CameraSubject = Workspace.CameraFocus3
wait(0.75)
script.Parent.Parent.Parent.Parent.Character.Torso.CFrame = CFrame.new(Workspace.Spawners.BlackSpawn.Position + Vector3.new(0, 2, 0))
end
end
until script.Parent.Parent.CamValue.Value == 0

P.S this is in a local script--- Please help!!! Thank you!

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Do you have filtering enabled on? YellowoTide 1992 — 9y

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