Hello,
I have the below piece of code. Would it be possible to lock the camera in that position until the player clicks a GUI, and returns back to the humanoid? (I have the humanoid script)
local cam = workspace.CurrentCamera cam.CameraSubject = workspace.BasePlate cam.CameraType = "Fixed" cam.CoordinateFrame=CFrame.new(-187, 90.5, 55.4) cam.Focus=CFrame.new(-2.155, 59.062, 326.3)
Thanks.
Sure! The reason your camera isn't currently locked, is because you've got it set to the mode "Fixed"
where it should actually be "Scriptable"
. This'll keep it in the same position until you change the script.
You already have the humanoid part, but yeah, you just put it back to "Custom"