This statement isn't working or returning any errors. I posted more of the code below the problem lines if you need to look at it.
if humanoid then coroutine.resume(coroutine.create(function() hitPart.Decal:Destroy() particles.Texture = "rbxassetid://233246818" particles.Enabled = true wait(1) particles:Destroy() end)) humanoid:TakeDamage(damage) print(damage) else coroutine.resume(coroutine.create(function() particles.Texture = "rbxassetid://233246818" particles.Enabled = true wait(1) particles:Destroy() end)) end
Either way if humanoid exists or it doesn't it should change the texture of the particles and enable them. However it does not do either. When looking at the code below, hitPart is created and placed, decal is created, particle emitter is created.
--All of needed code below this line--
hitPart = Instance.new("Part") hitPart.Anchored = true hitPart.FormFactor = "Custom" hitPart.Size = Vector3.new(1,1,.1) hitPart.CFrame = SurfaceCFrame hitPart.Transparency = 1 hitPart.Parent = workspace.IgnoreModel game.Debris:AddItem(hitPart,7) local decal = Instance.new("Decal",hitPart) decal.Face = "Front" particles = Instance.new("ParticleEmitter",hitPart) particles.Enabled = false particles.Size = .5 particles.Texture = "rbxassetid://233246818" particles.Acceleration = Vector3.new(0,-10,0) particles.Lifetime = 1,1.2 particles.Rate = 20 particles.Rotation = 0,180 particles.RotSpeed = 0,10 particles.Speed = 5,5 particles.VelocitySpread = 10 if hit.Parent:FindFirstChild("Humanoid") then humanoid = hit.Parent.Humanoid elseif hit.Parent.Parent:FindFirstChild("Humanoid") then humanoid = hit.Parent.Parent.Humanoid else humanoid = nil end if humanoid then coroutine.resume(coroutine.create(function() hitPart.Decal:Destroy() particles.Texture = "rbxassetid://233246818" particles.Enabled = true wait(1) particles:Destroy() end)) humanoid:TakeDamage(damage) print(damage) else coroutine.resume(coroutine.create(function() particles.Texture = "http://www.roblox.com/asset/?id=233246818" particles.Enabled = true wait(1) particles:Destroy() end)) end