Ok, so I started welding a sword and this is what I got.
local w = Instance.new("Weld", script.Parent) w.Part0 = script.Parent.Handle w.Part1 = script.Parent.Shaft w.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0)*CFrame.new(0, 0, 0) local w1 = Instance.new("Weld", script.Parent) w1.Part0 = script.Parent.Handle w1.Part1 = script.Parent.Blade w1.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0)*CFrame.new(0, 0, 0) local w2 = Instance.new("Weld", script.Parent) w2.Part0 = script.Parent.Shaft w2.Part1 = script.Parent.Effects w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0)*CFrame.new(0, 0, 0)
My request is why does it weld in an implosion instead of where it was? How do I fix this?