I am trying to tween the color of all ImageLabels that is a descendant of Frame. I would do GetAllChildren() however, there are other objects besides Image Labels in the Frame.
How would I reference ALL image labels in the Frame as one variable? That way I can easily perform actions to them.
local Button = script.Parent:WaitForChild("Button") local Frame = script.Parent function debounce(func) local isRunning = false -- Create a local debounce variable return function(...) -- Return a new function if not isRunning then isRunning = true func(...) -- Call it with the original arguments isRunning = false end end end function isImage( Image ) return Image:IsA("ImageLabel") and Image:IsAncestorOf(Frame) end Button.MouseButton1Down:connect(debounce(function(func) print('Button pressed!') local color3 = Color3.new local vec3 = Vector3.new local vec3toColor3 = function(vec) local newvec = vec3(vec.x/255, vec.y/255, vec.z/255) return color3(newvec.x/255, newvec.y/255, newvec.z/255) end function color3toVec3(col) return vec3(col.r*255, col.g*255, col.b*255) end function tween_color(start_color,end_color,alpha) local start = start_color local endme = end_color local startvec = color3toVec3(start) local endvec = color3toVec3(endme) return vec3toColor3(startvec:lerp(endvec,alpha)) end while true do for i = 0,1,.1 do Image.ImageColor3 = tween_color(color3(81, 183, 255),color3(36, 79, 113),i) wait(.1) end for i = 1,0,-.1 do Image.ImageColor3 = tween_color(color3(81, 183, 255),color3(36, 79, 113),i) wait(.1) end end end))
Use for i,v in pairs() do;
http://wiki.roblox.com/index.php?title=Function_dump/Basic_functions#pairs
Either put all of the parts you want in a table and use this loop on them or have all of the parts under one parent and use :GetChildren(). This loop checks all the posibilities and does what you want them to do.
like;
for index,variable in pairs(Workspace:GetChildren()) do if variable:IsA("Part") then variable.Name = "LoppyMoney" end end
Hope this helps :)