So, the other day I was working on my script that was supposed to serve as when some player randomly joined in. I've run down the lines and saw that when a player connects, the script won't even run even when it previously did. Can someone tell me what happened?
game.Players.PlayerAdded:connect(function(plr) local GroupID = getGroupId(plr) PlayerRanks(plr, GroupID) end)
All the functions are there and are working when run through ways that are not using the first line, however the first line in this snippit doesn't work. I even used the print command to track down the problem, and it was that first line. No errors are produced from this, and I'm not sure why it isn't working. Can someone help me?
EDIT: As per request here is the rest of the script:
local allies = game:GetService("GroupService"):GetAlliesAsync(2553045) local enemies = game:GetService("GroupService"):GetEnemiesAsync(2553045) local friendlies = {} local spies = {} function AboveText(plr, GroupID) if GroupID then local rank = plr:GetRoleInGroup(GroupID) return rank else local rank = "Visitor" end end function setAffiliations() for i, v in pairs(allies:GetCurrentPage()) do table.insert(friendlies, v.groupId) if not allies.IsFinished then allies:AdvanceToNextPageAsync() end end for i, v in pairs(enemies:GetCurrentPage()) do table.insert(spies, v.groupId) if not enemies.IsFinished then enemies:AdvanceToNextPageAsync() end end end function getGroupId(plr) setAffiliations() if plr:IsInGroup(2553045) then return "2553045" else for i, v in pairs(friendlies) do if plr:IsInGroup(v) then return v else for q, a in pairs(enemies) do if plr:IsInGroup(a) then return a end end end end end end function PlayerRanks(plr, GroupID) repeat wait() until plr.Character local gui = Instance.new("BillboardGui", plr.Character.Head) gui.Size=UDim2.new(4, 0, 4, 0) gui.StudsOffset=Vector3.new(0, 2, 0) local text = Instance.new("TextBox", gui) text.Position = UDim2.new(0, -150, 0, 0) text.Size = UDim2.new(1, 300, 1, 0) text.Text = AboveText(plr, GroupID) text.FontSize = "Size24" text.TextColor3 = Color3.new(0, 0, 0) text.TextTransparency = 0.4 text.TextWrapped = true text.BackgroundTransparency = 1 end
EDIT 2: Supposedly testing this out in roblox studio is the problem. It works in a game server. Asking for deletion from staff members.