I want my game to have a third person camera like the game cube world. How would I do that? Please explain it easily, because I get confused by lua very fast.
This makes the Camera stay in one spot.
local cam = game.Workspace.CurrentCamera cam.CameraType = "Scriptable"
To move the camera:
local cam = game.Workspace.CurrentCamera cam.CameraType = "Scriptable" cam.CoordinateFrame = CFrame.new(0,0,0)
Get what part you want the camera to focus on, get its position and put it into the 0,0,0