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Why isn't this script working?!

Asked by 9 years ago

Ok so I have tried to change the script so it would work and I have tried putting it into teams. Here is the script:

local playerStats = {} --this keeps a list of the stats for each player that enters the game



game.Players.PlayerAdded:connect(function(player)

    local leaderstats = Instance.new("Model", player)

    leaderstats.Name = "leaderstats"

game.Players.PlayerAdded:connect(function(player)

    local leaderstats = Instance.new("Model", player)

    leaderstats.Name = "leaderstats"



    local money = Instance.new("IntValue", leaderstats) --We instance a new IntValue as a child of 'leaderstats'

    money.Name = "Money" --this is the name you want the leader-stat to be when it shows up in-game.

    money.Value = 0 --this is the value of money the new player starts out with. To change this, you can add some more code (shown later)

end)

local money = Instance.new("IntValue", leaderstats)

    money.Name = "Money"

    money.Value = 0



    stats[player] = leaderstats

end)



while true do --infinite loop

    for player, stats in ipairs(playerStats) do --loops through each player => stat pair in the table

        players.Money.Value = stats.Money.Value + 1

    end

    wait(5)

end

function CheckTeams(player)

    if player.TeamColor == BrickColor.new("Bright red") then

        player.leaderstats.Money.Value = player.leaderstats.Money.Value + 1

    end

end

Please help, I don't know what's wrong (yes I do have a team that is brick colour ''Bright red'' so it's not because it's for the wrong team.)

2
Can you please code block all of this correctly? alphawolvess 1784 — 9y

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