I have a brick name Bobby John. I want Bobby John to be effective with scripts. If you are confused, here are some scripts,
game.Workspace.BobbyJohn.Transparency=0.5
game.Workspace.BobbyJohn.BrickColor = Really Black
Help?
You can affect any part with scripts, the first one will work but the second one needs this change:
game.Workspace.BobbyJohn.BrickColor = BrickColor.new("Really black") -- You have to declare a new BrickColor value
Is your brick named "Bobby John" or "BobbyJohn"?
If it's the former you need to access it like this
game.Workspace["Bobby John"].Property
, otherwise game.Workspace.BobbyJohn.Property
is the correct method.