Hi guys! This is a minigame script that one player types in a question, and four answers and the correct answer. The script then copies those textbox values to stringvalues. The questions and answers are shown to all players and they have to go to the coloured brick they think is right and they get points if they do so.
However, it is not picking a player (It picks random players, like 20 times) and also, this line
for i, v in pairs(game.Players:GetPlayers()) do v.PlayerGui.AnnouncingGui.Announcer.Text = "Intermission!" end
is not displaying the gui :( Any ideas? Thanks
function chooseplayer() list = {} for i,v in pairs (game.Players:GetPlayers()) do table.insert(list,v) end num1 = math.random(1,#list) --Number num1 = list[num1] -- Value from the table print(num1) num1.PlayerGui.LeaderGui.SelectedColour.Visible = true num1.PlayerGui.LeaderGui.TextLabelOne.Visible = true num1.PlayerGui.LeaderGui.TextLabelTwo.Visible = true num1.PlayerGui.LeaderGui.TextLabelThree.Visible = true num1.PlayerGui.LeaderGui.TextLabelFour.Visible = true num1.PlayerGui.LeaderGui.TextLabelFive.Visible = true num1.PlayerGui.LeaderGui.TextLabelSix.Visible = true num1.PlayerGui.LeaderGui.Done.Visible = true for i, v in pairs(game.Players:GetPlayers()) do v.PlayerGui.QuestionsGui.Question.Visible = true v.PlayerGui.QuestionsGui.One.Visible = true v.PlayerGui.QuestionsGui.Two.Visible = true v.PlayerGui.QuestionsGui.Three.Visible = true v.PlayerGui.QuestionsGui.Four.Visible = true end for i = 1, #list do table.remove(list, i) end end while true do if game.Players.NumPlayers > 1 then chooseplayer() else print("Error. Not enough players") game.Workspace.Red.Value = "" game.Workspace.Green.Value = "" game.Workspace.Yellow.Value = "" game.Workspace.Blue.Value = "" game.Workspace.CorrectColour.Value = "" game.Workspace.Question.Value = "" for i, v in pairs(game.Players:GetPlayers()) do v.PlayerGui.AnnouncingGui.Announcer.Text = "Intermission!" end wait(5) for i, v in pairs(game.Players:GetPlayers()) do v.PlayerGui.AnnouncingGui.Announcer.Text = "" end for i, v in pairs(game.Players:GetChildren()) do v.PlayerGui.QuestionsGui.One.Visible = false v.PlayerGui.QuestionsGui.Two.Visible = false v.PlayerGui.QuestionsGui.Three.Visible = false v.PlayerGui.QuestionsGui.Four.Visible = false end end end