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Data Saving Limits?

Asked by 9 years ago

I'm wondering if there are any limits on saving through data persistence, and if you can create a loophole by saving it to different tabs that mean the same thing?

--this is just an example of what i mean, not to be taken seriously
Save:(Player.."_1")
Save:(Player.."_2")
etc

Since Player names don't use underscores, you could loophole that to create more space to a player.

I also wanted to know how to see the saved stats in studio, so if Kenetic has 160 kills and BlueTaslem has 180 kill and I want to see that without joining them in a game.

0
You would just use print() on the Data Store. Hopefully you'd know the key. alphawolvess 1784 — 9y

1 answer

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Answered by
yumtaste 476 Moderation Voter
9 years ago

Before I start my answer, I'd like to let you know that Data Persistence is outdated, and DataStores are used now. More on DataStores can be read on the wiki here.

Answer 1:

In short, yes, there are data limits.

Answer 2:

You can't view data from Data Persistence or DataStores in Studio. You can, however, create a GUI that displays the information. The reason you can't view data in Studio is because Data Persistence and DataStores are only accessible during a game, since they are functions that rely on an established connection to the ROBLOX servers.

1
what he said :P FutureWebsiteOwner 270 — 9y
0
so you're basically saying I could create an owner gui that tables users and their stats? Sounds cool BSIncorporated 640 — 9y
0
That is true. I've actually created one for myself. yumtaste 476 — 9y
0
Yes you can. alphawolvess 1784 — 9y
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