Hhm.. I need help, I made this, it's ment to spawn a "Ball" in one of the spawners that are in the game.... It doesn't work...
RoundStart = script.Parent.Parent.RoundStart Ball1 = game.ServerStorage.Ball1:Clone() if RoundStart == true then local RandomSpawn = (math.random(8)) if RandomSpawn == 1 then Ball1.Parent = script.Parent Ball1.Position = script.Parent.Spawn1.Position end if RandomSpawn == 2 then Ball1.Parent = script.Parent Ball1.Position = script.Parent.Spawn2.Position end if RandomSpawn == 3 then Ball1.Parent = script.Parent Ball1.Position = script.Parent.Spawn3.Position end if RandomSpawn == 4 then Ball1.Parent = script.Parent Ball1.Position = script.Parent.Spawn4.Position end if RandomSpawn == 5 then Ball1.Parent = script.Parent Ball1.Position = script.Parent.Spawn5.Position end if RandomSpawn == 6 then Ball1.Parent = script.Parent Ball1.Position = script.Parent.Spawn6.Position end if RandomSpawn == 7 then Ball1.Parent = script.Parent Ball1.Position = script.Parent.Spawn7.Position end if RandomSpawn == 8 then Ball1.Parent = script.Parent Ball1.Position = script.Parent.Spawn8.Position end end