How do I stop a player from rotating his/her character around? Kind of like mouselock except without the ability to turn around.
This is a lot easier than what you might think. Their is a boolean value named AutoRotate inside of the Humanoid, now using it is also very easy. I'll just show you how to do it by using the touched event.
script.Parent.Touched:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then -- need a humanoid first! hit.Parent.Humanoid.AutoRotate = false -- That's all! Easy! end end)
If you don't understand something, all you need to do is Comment bellow or PM me on ROBLOX! You can change AutoRotate with a GUI or ChatCommand, Etc! Please Accept and Plus1 if I helped!
trueallows a player to rotate
falsewill not allow a player to rotate, even in FirstPerson!