This script won't change my speed to normal or when I die it won't give me back 1000 walk speed.
debounce = true script.Parent.Touched:connect(function(hit) local h = hit.Parent:FindFirstChild("Humanoid") if (h ~= nil and debounce == true) then debounce = false if h.WalkSpeed == 16 then h.WalkSpeed = 1000 wait(.25) end else if h.Walkspeed == 1000 then h.Walkspeed = 16 end debounce = true end end)