This script is supposed to Disable a script when you touch it, and enable it when you stop touching it, but it won't fire.
script.Parent.Touched:connect(function(part) local h = part.Parent:FindFirstChild("Humanoid") print 'touched' if h then game.Players.LocalPlayer.PlayerGui.MouseScripts.MouseS.Disabled = true script.Parent.TouchEnded:connect(function() game.Players.LocalPlayer.PlayerGui.MouseScripts.MouseS.Disabled = false end) end end)
No errors or anything.
Well, if this is a localscript, then the problem is that localscripts don't fire in workspace. I would assume that the script's Parent is a part and therefore the script is a descendant of workspace. We could use game.Players:GetPlayerFromCharacter()
to find the player and then edit the script within the player.
script.Parent.Touched:connect(function(part) local h = part.Parent:FindFirstChild("Humanoid") print 'touched' if h then local player = game.Players:GetPlayerFromCharacter(part.Parent) player.PlayerGui.MouseScripts.MouseS.Disabled = true script.Parent.TouchEnded:connect(function() player.PlayerGui.MouseScripts.MouseS.Disabled = false end) end end)