I have a certain place I'd like a model to spawn when I click a button, and if I click another button, or the same button, it will leave. Do I put it in Server Storage or Lighting?
I haven't tested this out, but it should work.
script.Parent.MouseButton1Click:connect(function() if game.Workspace:FindFirstChild("Model") then--Change model to the model name game.Workspace.Model:Destroy()--Destroys entire model from workspace else local clone = game.ServerStorage.Model:Clone() clone.Parent = game.Workspace end end