I have a problem with my script i made for a flying vehicle, i want that when the player get on the seat, he can use Q and E to have more movement controls but it dont work and i dont get any errors..
ps: the "--mouse" section is working.
function onTouched(hit) if hit.Parent.Humanoid ~= nil then local plr = hit.Parent.Name local player = game.Players:FindFirstChild(plr) local mouse = player:GetMouse() local s = script.Parent.TurnSpeed/140 local clickQ = false local clickE = false local clickM = false -- Q and E mouse.KeyDown:connect(function(key) if key == "q" then if clickQ == false then clickQ = true script.Parent.BodyGyro.cframe = script.Parent.CFrame*CFrame.fromEulerAnglesXYZ(0, s, 0) clickQ = false else clickQ = false end end if key == "e" then if clickE == false then clickE = true script.Parent.BodyGyro.cframe = script.Parent.CFrame*CFrame.fromEulerAnglesXYZ(0, -s, 0) clickE = false else clickE = false end end end) -- Mouse mouse.Button1Down:connect(function(key) if clickM == false then clickM = true print 'firing' clickM = false else clickM = false end end) end end script.Parent.Touched:connect(onTouched)
The mouse
is only accessible from a localscript, localscripts only work if they are stored in something directed towards the client.
You need to look into RemoteEvents
/ RemoteFunctions
Sorry i can't give you a more straightforward answer, but doing so would mean me remaking your whole code.