I have been reading the wiki page for Data Store http://wiki.roblox.com/index.php?title=Data_store I can understand most of it. But there are parts where I don't understand and there aren't many examples that I can look at to actually see what they mean by it.
For instance, this is one of them that I can understand but also don't understand. Such as how does it actually save the newValue? on "return"?
local DataStore = game:GetService("DataStoreService"):GetDataStore("Points") game.Players.PlayerAdded:connect(function(player) local key = "user_" .. player.userId --we want to give 50 points to users each time they visit DataStore:UpdateAsync(key, function(oldValue) local newValue = oldValue or 0 --oldValue might be nil newValue = newValue + 50 return newValue end) end)
I know that above script when a player enters, it finds the user's id and adds 50 to it. but I don't see where it would save other then on line 6.. "DataStore:UpdateAsync(key,function(oldValue)" But I don't see how it saves that unless it is the return.
I also don't know how it loads from the Data Store either. :/ If anyone could give me an example and very minimum explaining that would be great. (Or provide me a link that I can look at that explains it)