So this script is supposed to change the color of the new head part to your current head's color. However, it is not working, and I have no idea why, as output was not of much use. Can someone please help me?
Here's the script:
function spn(NewP) wait() local mesh = NewP.Character.Head:findFirstChild("Mesh") local Part = Instance.new("Part") Part.BrickColor = NewP.Character("Body Colors").HeadColor ----The script worked fine until I added this line -----rest of code end