This script works fine is client, but not server.. its in a server script also.
I get this error in my developer console : attempt to index field 'LocalPlayer' (a nil value)
local player = game.Players.LocalPlayer local cash = game.Players.LocalPlayer.leaderstats enable = true function CompletePurchase() if enable == true then enable = false end cash.Cash.Value = cash.Cash.Value + 10 end local MarketplaceService = game:GetService("MarketplaceService") local ds = game:GetService("DataStoreService"):GetDataStore("PurchaseHistory") local productId = 23429504 enable = true MarketplaceService.ProcessReceipt = function(receiptInfo) for i, player in ipairs(game.Players:GetChildren()) do if player.userId == receiptInfo.PlayerId then if receiptInfo.ProductId == productId then CompletePurchase() end end end local playerProductKey = "plr_" .. receiptInfo.PlayerId .. "_pur_" .. receiptInfo.PurchaseId ds:IncrementAsync(playerProductKey, 1) return Enum.ProductPurchaseDecision.PurchaseGranted end