So my local script is not working and is not representing errors but here's the code that was supposed to work out:
local block = game.Workspace.Block_TRL x = 95 y = 20 z = 25.6 function Block_Move() while block.Position ~= _G.xx,_G.yy,_G.zz and game.Player.LocalPlayer ~= nil then block.Position = x+0.001,y+0.001,z+0.001 wait() end game.Workspace.ThrowCar.ClickDetector.MouseClick:connect(Block_Move)
The script issue is that its working correctly but I wanted it to only appear the specific player not everyone...