Hello So I am currently working on a project that involves game universes. I am trying to figure out how you would create a template of a pre-made place that is basically individual for each player. If someone were to click a button, I would want a server to be made specifically for that player and then send the player to that server. I've checked out the wiki and it showed me some syntax that I can use to accomplish what I want but I'm not sure how to use it properly. I found the info here: http://wiki.roblox.com/index.php?title=CreatePlace_and_SavePlace#CreatePlaceAsync.28name.2C_templatePlaceId.2C_description.29
I am thinking it uses something like this:
placeId = game:GetService("AssetService"):CreatePlaceAsync('Description', placeid)
Any help regarding this would be appreciated as always, Thanks
If you make a place with Universes, I'm pretty sure that it'll appear on your places. Atleast it did, for Apocalypse Rising. Just do what you'd basically do - find the universe's gameserver, and change the player amount to 1.