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Is this a Real Script?

Asked by 9 years ago

When i test my game and had the Script on it,The sword i tried does not take damage. Look at this script: --rbxsig%SvOCRfs4MS09DiFeZ9ryb0KVTZKM2pYFaz18031HaaiHrZnjsJ+iWsDsSxTs3c1kYMSB0HlSbgzhXXww3xOBUhW0xm1/5mi4O0KnHYGSc4eBTonK6ryFiCwTrBSmrG59TVp2eG6uctncdw9z3Eo/RyJSCFHXct6N9imKE9Qsdco=% --rbxassetid14475% -------- OMG HAX

r = game:service("RunService")

local damage = 5

local slash_damage = 10 local lunge_damage = 30

sword = script.Parent.Handle Tool = script.Parent

local SlashSound = Instance.new("Sound") SlashSound.SoundId = "rbxasset://sounds\swordslash.wav" SlashSound.Parent = sword SlashSound.Volume = .7

local LungeSound = Instance.new("Sound") LungeSound.SoundId = "rbxasset://sounds\swordlunge.wav" LungeSound.Parent = sword LungeSound.Volume = .6

local UnsheathSound = Instance.new("Sound") UnsheathSound.SoundId = "rbxasset://sounds\unsheath.wav" UnsheathSound.Parent = sword UnsheathSound.Volume = 1

function blow(hit) if (hit.Parent == nil) then return end -- happens when bullet hits sword

local humanoid = hit.Parent:findFirstChild("Humanoid")
local vCharacter = Tool.Parent
local vPlayer = game.Players:playerFromCharacter(vCharacter)
local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
if humanoid~=nil and humanoid ~= hum and hum ~= nil then
    -- final check, make sure sword is in-hand

    local right_arm = vCharacter:FindFirstChild("Right Arm")
    if (right_arm ~= nil) then
        local joint = right_arm:FindFirstChild("RightGrip")
        if (joint ~= nil and (joint.Part0 == sword or joint.Part1 == sword)) then
            tagHumanoid(humanoid, vPlayer)
            humanoid:TakeDamage(damage)
            wait(1)
            untagHumanoid(humanoid)
        end
    end


end

end

function tagHumanoid(humanoid, player) local creator_tag = Instance.new("ObjectValue") creator_tag.Value = player creator_tag.Name = "creator" creator_tag.Parent = humanoid end

function untagHumanoid(humanoid) if humanoid ~= nil then local tag = humanoid:findFirstChild("creator") if tag ~= nil then tag.Parent = nil end end end

function attack() damage = slash_damage SlashSound:play() local anim = Instance.new("StringValue") anim.Name = "toolanim" anim.Value = "Slash" anim.Parent = Tool end

function lunge() damage = lunge_damage

LungeSound:play()

local anim = Instance.new("StringValue")
anim.Name = "toolanim"
anim.Value = "Lunge"
anim.Parent = Tool


force = Instance.new("BodyVelocity")
force.velocity = Vector3.new(0,10,0) --Tool.Parent.Torso.CFrame.lookVector * 80
force.Parent = Tool.Parent.Torso
wait(.25)
swordOut()
wait(.25)
force.Parent = nil
wait(.5)
swordUp()

damage = slash_damage

end

function swordUp() Tool.GripForward = Vector3.new(-1,0,0) Tool.GripRight = Vector3.new(0,1,0) Tool.GripUp = Vector3.new(0,0,1) end

function swordOut() Tool.GripForward = Vector3.new(0,0,1) Tool.GripRight = Vector3.new(0,-1,0) Tool.GripUp = Vector3.new(-1,0,0) end

function swordAcross() -- parry end

Tool.Enabled = true local last_attack = 0 function onActivated()

if not Tool.Enabled then
    return
end

Tool.Enabled = false

local character = Tool.Parent;
local humanoid = character.Humanoid
if humanoid == nil then
    print("Humanoid not found")
    return 
end

t = r.Stepped:wait()

if (t - last_attack < .2) then
    lunge()
else
    attack()
end

last_attack = t

--wait(.5)

Tool.Enabled = true

end

function onEquipped() UnsheathSound:play() end

script.Parent.Activated:connect(onActivated) script.Parent.Equipped:connect(onEquipped)

connection = sword.Touched:connect(blow) Is it fake???

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