So I have a part that follows my characters torso (anytime the torso moves the part moves to encase a large area around the character like a hitbox without collision) and if the "hitbox" touches a part that have a child named ItemName then print the parents name but nothing is happening
script.Parent.Touched:connect(function(hit) local found = hit:FindFirstChild("ItemName") if hit.Parent == nil then if found then print(found.Parent.Name) end end end)