target = CFrame.new(0, 50, 0) --could be near a brick or in a new area for i, player in ipairs(game.Players:GetChildren()) do --Make sure the character exists and its torso exists if player.Character and player.Character:FindFirstChild("Torso") then --add an offset of 5 for each character player.Character.Torso.CFrame = target + Vector3.new(0, i * 5, 0) end end
This Script Will Teleport All The Players But How Could I Change It So That Lets Say I Didnt Want To Teleport BuilderMan and I Wanted Him To Stay In His Place how could i do it?
In your If statement (line 4), just add and player.Name ~= "Builderman"
just before the then