I'm trying to make a standard lightsaber but I'm having difficulty with the sheathing of the saber (the laserblade part).
The code below is inside a localscript which is in the lightsaber tool itself.
-- Numeric Variables local NumValue = script.Parent.Value.Value local v = 5, 1, -1 -- Ignition Key Mouse.KeyDown:connect(function(k) k = k:lower() if k == "q" then if NumValue == 1 then NumValue = 2 Saber.Transparency = 0 Saber2.Transparency = 0.5 PointLight.Enabled = true for i = 1, 5 do SaberM.Scale = Vector3.new(0.25, 1*i, 0.25) SaberM.Offset = Vector3.new(0, 0.24, -0.86*i) wait() SaberM2.Scale = Vector3.new(0.3, 1.01*i, 0.3) SaberM2.Offset = Vector3.new(0,0.24,-0.86*i) wait() end else NumValue = 1 for i = 1, 5 do SaberM.Scale = Vector3.new(0.25, v, 0.25) SaberM.Offset = Vector3.new(0, 0.24, -103.2/i) wait() SaberM2.Scale = Vector3.new(0.3, 121.2/i, 0.3) SaberM2.Offset = Vector3.new(0, 0.24, -103.2/i) wait() Saber.Transparency = 1 Saber2.Transparency = 1 PointLight.Enabled = false end end end end)
The ignition part (when the laserblade comes out of the handle) works perfectly fine. However the sheathing of saber (when the laserblade part is put back into the handle) doesn't work and instead of smoothly backing into the handle, disappears to nowhere.
Could anyone tell me what's wrong with this script or what I need to change?
Thanks.