I'd like to make a sound that only a certain player can hear and the rest of the players in the server can't.
Could someone tell me how I would go about doing this?
Thanks.
Put the sound in the playerGUI and then trigger it though the server using.
game.Players.DarkBeemo.PlayerGui.LocalSound:Play()
This is because playerGUI's are only replicated to the client and server no other client has direct infomation with your playerGUI unless someone codes it so they can.