How do you make a rotating brick? I haven't really understood it yet. Can someone help me please?
Thanks!
Curly.
You can place in the brick a BodyAngularVelocity and change its maxTorque to something like 4000, 39999999735263250042846025505031847936, 4000 and change it's angular velocity to 0,2,0 and it's P too 1250, or you can just add a script to the brick and place the codes down below.
brick = script.Parent while true do -- Loops script wait(0.001) brick.CFrame = brick.CFrame * CFrame.fromEulerAnglesXYZ(0.01,0,0) -- Change 0.01 to whatever speed you want it to go end