I've made a GUI and tested to see if the clothing is changed. This works and I see the change, yet my friend told me that he cannot see my clothing change when I can. Is this only changing for a Client not the Server? My Filtering Enable is off. If it's needed, here's the LocalScript (This is a LocalScript, maybe that's why?) :
Plr = game:GetService("Players").LocalPlayer UniTop = "rbxassetid://227007415" UniBottom = "rbxassetid://227007712" script.Parent.MouseButton1Click:connect(function() print("Clicked") if Plr.Character:FindFirstChild("Shirt") then Plr.Character.Shirt.ShirtTemplate = UniTop print("Shirt Found and Changed") script.Parent.Parent:Destroy() else print("No Shirt, Adding Now") local S = Instance.new("Shirt", Plr.Character) S.ShirtTemplate = UniTop script.Parent.Parent:Destroy() end if Plr.Character:FindFirstChild("Pants") then Plr.Character.Pants.PantsTemplate = UniBottom print("Pants Found and Changed") else print("No Pants, Adding Now") local P = Instance.new("Pants",Plr.Character) P.PantsTemplate = UniBottom end end)