I putted a sound instance into a script.When I press the tool, I can hear the sound, the tool works.When I'm ingame to test it with my friends, if they use it I can't hear the sound.Same goes for them.
local a = Instance.new("Sound") a.SoundId = "http://www.roblox.com/asset/?id=170297200" a.Parent = n a.Volume = .7 function z(mouse) if debounce == false then debounce = true SlashSound:play() x = Instance.new("Part", Workspace) --The rest of code related to x
You need to place the sound inside a block in the tool in order for your sound to be heard; if it is inside the script, which I am assuming is a localscript, it will only play for that player because it is client-side only.