First I Created a localscript with the code:
local plr=game.Players.LocalPlayer local chr=plr.Character local hm=chr.Humanoid b=game.ReplicatedStorage.b:Clone() hm.Health.HealthChanged:connect(function(heth) local changed=math.abs(hm.Health-heth) --]] What should I Add? if b then b.Parent=chr.Torso end end)
What should I add, in order to tell if a Player lost some health?
Please respect that I am a Beginner in need of knowledge